“The Heritage of the 2000s”

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For three decades or more, video games have been the most widespread form of entertainment in the world.
— Leigh Alexander

When we were 8, we were trying to convince people that Video game is Art, and last year, after 2 decades, out team members had difficulties getting approval for their Video game related thesis in the oldest university of the world.

After more than 6 decades, we are still trying to find a solid answer for 2 questions:

  1. Is Video Game Art?

  2. Is Video Game a Cultural Product?

In this documentary we want to take it a step forward, gathering video game industry leaders, managers and leaders from other cultural sectors, and European Union officials, and find answers to 4 questions:

  1. Is Video Game Art?

  2. Is Video Game a Cultural Product?

  3. Can a Video game eventually become a Cultural Heritage?

  4. If yes, How? And If no, Why?

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Our Team

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Who are we interviewing?

We have approached the following people, and they kindly showed their interest in this idea, and we hope to interview them for this film:


What do we need?

The total cost of this project is €84,073.00, with a current revenue of €4,073.00.

This is a not-for-profit project. Thus, the fundraising plan for the remaining €80,000 is based on grants and funding.

Currently, we have identified one prospective grant that we feel would be ideal for this project, but we are constantly looking for opportunities and grants.


How can you help us to make it happen:

Thank you so much for visiting our web page and for your interest in this project, we would love to get to know you and hear what you think about this project, Please fill out the form below to receive our complete proposal (including budget plan) and future updates on this project:

(Also due to the not-for-profit nature of this project, we are constantly looking for funds and grants. Please let us know if you know of any possibility)

Name *
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